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Devlog
Beta 2.5.0 - Spellcasting Rework Update
June 16, 2026
by
romanleco
Helloo! This update overhauls the core spellcasting and mana systems, adds a new defensive ability, and removes the melee weapon system entirely. Several important fixes are also included. ✨ New Fea...
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Beta 2.4.0 – Progression & Customization Update
May 29, 2026
by
romanleco
🧙 ♂️Spell Mastery Spells now level up passively by hitting enemies Each spell gains mastery levels , increasing effectiveness automatically Spell stats such as: Damage Lifetime Speed Other scal...
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Beta 2.3.0 – Melee Combat & Optimization Update
April 30, 2026
by
romanleco
Heyo! this update introduces a full melee combat system with 3 weapon types (spear, great sword, sword), along with gameplay improvements and MAJOR Performance Optimizations. ⚔️ New Feature: Melee...
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Beta 2.2.2 (and 2.2.3) Balance & Fixes Patch
April 07, 2026
by
romanleco
Balance Changes Electricity spell Now gives mana on impact Damage reduced Jump distance reduced at higher levels 🎮 Gameplay Changes Frozen Mine Can no longer be triggered by other Frozen Mines Now...
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Beta 2.2.1 – Fixes & Improvements Patch
April 07, 2026
by
romanleco
Hello, this is a quick patch to fix bugs from B2.2, enjoy! :) Balance Changes Electricity spell Recasting now consumes mana Hex spells Can pierce more enemies at lower levels Status duration increased...
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Beta 2.2.0 – Spell System Overhaul
April 03, 2026
by
romanleco
This update completely reworks how spells, mana, and casting work, while adding new spells, upgrades, and major improvements to combat feel and feedback. ✨ Spellcasting Rework You can now select spe...
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Bug Fixing Update | Beta 2.1.0 & 2.1.1
March 02, 2026
by
romanleco
First of all I want to make clear how the new versions are going to be named and numbered. It's basically the same as before but now they start as B (for Beta) and then X, Y, Z. X being for the big ch...
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Big Boy Update (V0.2.0)
February 10, 2026
by
romanleco
New Stuff! Our First Boss: Big Boy The first boss of the game is now fully implemented and playable. The Big Boy is a big stone golem with unique attacks that will show up after clearing 2 - 4 sub-wav...
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Wizard Game V0.1.3 Changes Log
January 19, 2026
by
romanleco
New Stuff! Flying Enemies Now there's flying enemies that will follow you around and attack you in places where humanoid enemies can't reach you. They hover around you, avoid obstacles, and shoot proj...
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Changes Log V0.1.1
December 15, 2025
by
romanleco
Helloo, I thought you may like to see exactly what the changes from one version to another of the game are so I'll make these logs most times I drop a new game version :) New Stuff Enemies Vertical At...
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